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Mindcraft's last game and follow-up to the horrendous Tegel's Mercenaries boasts many improvements over its predecessor, best of which is the thankfully halfway competent AI that is now capable of halting your advances. Control a team of mercenaries in tactical combats (your pick of either real-time or turn-based). Overall, an introductory-level X-COM wannabe that could benefit from brighter AI, more varied missions, and a better interface.
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