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The company's blurb, in contrast to normal hyperbole, is an accurate description of these games: "The V for Victory series sets a new standard for computer wargames. It is the most complete, accurate, and realistic simulation of large scale WWII ground combat ever produced. Yet V for Victory is remarkably easy to learn and play." Great AI, interface, and plenty of units and historical variants make these Atomic Games' breakthrough games and designer Keith Zabalaoui a household name in wargaming. Must-haves for every wargamer's arsenal.
Atomic's description of the Velikiye Luki, second game in this series:
The cold arctic wind stings your hands and face - and the winter is just beginning. It is the second winter of the Russo-German war...a time of desperate, fluid battles of punch and counter punch, siege and rescue, amid the frozen swamps and lakes of north-central Russia. V for Victory: Velikiye Luki takes the series East to the Russian Front of WWII. As the German commander, you must rescue your encircled forces that are holding out at the ancient fortress town of Velikiye Luki, while protecting the Vitebsk - Leningrad railroad, vital to the supply of Army Group North. Or, as the Russian commander, you must take Velikiye Luki and advance to the railroad, to cut off and destroy the Fascist invaders.
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V for Victory: Market Garden, V for Victory: Gold Juno Sword, V for Victory: Utah Beach, World at War Series (a.k.a. Operation Crusader, Stalingrad,, Third Reich